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Description: A Solar System simulator and a basic physics engine written in OpenGL
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This is a program I have made as a university project and my first try in OpenGL library. It contains two programs:

  1. a Solar System simulator where spheres move around some other spheres (nothing really exciting but the FPP interface is neat :P) and
  2. a simple physics engine where bunch of spheres affect each other’s accelerations and such (nothing sophisticated here — no collision detection or anything).

I believe that not only the code can be an excellent resource for learning OpenGL but some parts of it could be reused in other projects.

The code is licensed under the terms of GNU General Public License version 3.0 or newer. The textures are copyright © by James Hastings-Trew. Original version of text drawing library taken from Drawing Text lesson of OpenGL Tutorial by Bill Jacobs (an excellent tutorial by the way).

Last edited by mina86, Sat Jan 17 13:41:46 -0800 2009
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