AdamAtomic / flixel

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

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| Introduction | Beginner Tutorials | Intermediate Tutorials | Advanced Tutorials | Tips & Tricks | Games on github |

Welcome to the flixel wiki! Eventually this will be the central site for every flixel tour, tutorial, tip and/or trick ever made by anyone in the history of making things. For now, it is still in its early stages, but I’m working on setting a basic style and quality standard that should at least help get things started. If you have already written a tutorial on the forums or on your blog, I hope you will consider taking the time to adapt it to the official wiki, where it can thrive and flourish!

Resources

  • Official Documentation
    Official ASDocs for the flixel framework.
  • Release Notes
    Stay up to date with flixel changes.
  • Bug Tracking
    Experiencing a bug, or want to help wipe them out?
  • Feature Requests
    Here is where to post about features you would like to see in upcoming flixel versions.
  • Help Forum
    Still having problems? Ask the experienced users.
  • Adobe Resources
    Adobe provides lot’s of documentation on ActionScript 3, and sometimes your problems might be related to ActionScript itself. Definitely check-out the “Programming ActionScript 3.0” manual.

TOURS & INTRODUCTIONS

Articles that explore the most basic fundamentals of the creation of Flash games, and flixel games in particular.

BEGINNER TUTORIALS

Very basic tutorials that just explore the fundamentals of creating a functional flixel game.

NOTE: This is a new video tutorial but I dunno if anybody has actually watched it yet or not!
Conquer the Universe With AS3 and the Flixel Game Engine: Part 1

NOTE: The following tutorials are for slightly older versions of flixel and probably need to be updated when they’re ported:

INTERMEDIATE TUTORIALS

More advanced tutorials involving levels, enemies, and other classic game objects.

NOTE: Bored? Port and update a tutorial for the wiki!

ADVANCED TUTORIALS

TIP & TRICKS

Miscellaneous snippets of code that are designed to solve one problem or another.

Flixel badges (little logos for title screen or website)

NOTE: Hosted on the forums.

GAMES ON GITHUB

These are complete, open-source game projects that are available for fork and download here on github.

| Introduction | Beginner Tutorials | Intermediate Tutorials | Advanced Tutorials | Tips & Tricks | Games on github |

Last edited by Socapex, Sat Jan 30 09:33:27 -0800 2010
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